Play Barrel Bunger [Preview] | Commodore 64 Online Game (1997)



Game Info
Barrel Bunger [Preview]
Barrel Bunger [Preview]
Publisher: (Preview)
Genre: Platformer (Scrolling Screen)
Programmer: (Unknown)
Year: 1997
C64 Type: PAL
Played: 0 Times
View this game on Gamebase64.com

Joystick Controls
Joystick 1:
  • Left: A
  • Right: D
  • Up: W
  • Down: S
  • Fire: Left SHIFT
Joystick 2:
  • Left: Cursor left
  • Right: Cursor right
  • Up: Cursor up
  • Down: Cursor down
  • Fire: Left CTRL
C64 Emulator © 2023 Thomas Hochgoetz.
Barrel Bunger [Preview]

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'Barrel Bunger [Preview]' is a game for the Commodore 64, developed by an unknown author and published under the label 'Preview.' The game is a platformer where players control a character tasked with navigating levels filled with obstacles and enemies. The primary objective involves maneuvering barrels, which are central to the gameplay mechanics, to progress through the stages. The preview version suggests it may have been an early or incomplete release, offering a glimpse into the intended design and mechanics.

The game's visuals and controls are typical of early Commodore 64 titles, with simple graphics and straightforward movement. Players must time their actions carefully to avoid hazards and strategically position barrels to overcome challenges. The preview nature of the game implies that it may lack the polish or depth of a full release, but it still provides a functional and playable experience.

Information about 'Barrel Bunger [Preview]' is sparse, with limited documentation available on platforms like Lemon64 and LaunchBox. These resources often serve as repositories for details about retro games, but in this case, the game remains somewhat obscure. The lack of a credited developer or detailed publisher information adds to its enigmatic status.

The gameplay revolves around platforming and puzzle-solving, with barrels serving as both tools and obstacles. Players must push, pull, or avoid barrels to navigate the levels successfully. The preview version may have been intended as a demo or prototype, offering a snapshot of the game's potential without the full suite of features or content.

Despite its incomplete nature, 'Barrel Bunger [Preview]' reflects the creativity and experimentation common in the Commodore 64 homebrew and indie scene. It stands as an example of the era's grassroots development, where hobbyists and enthusiasts created and shared games, often leaving behind minimal documentation or recognition.

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